Dispatch · 2 July 2026

The Aerodrome Is Open

Red Ace Squadron has an official home again. Where the restoration stands, what's already done, and what happens next.

Twenty-five years after Small Rockets shipped a WWI dogfighter you could buy over the internet, years before that was normal, Red Ace Squadron has an official home again. Welcome to the aerodrome.

Where things stand

The short version: the game is done, and the release is close.

The Definitive Edition runs natively on Windows 11 in true 2560×1440 widescreen, for gameplay and menus alike. Every one of the 64 interface screens has been repainted by hand in the 1917 officers’-club style you see across this site. Terrain textures across all three worlds were restored at four times their original resolution. And the crash-freeze that made the original nearly unplayable on modern machines was diagnosed at the binary level and permanently fixed.

Multiplayer is the last piece. The game’s original netcode now speaks to Epic Online Services, and the connection layer has already been verified against Epic’s live servers. No Epic account will be required, and not one byte of the 2001 client was modified to make it happen. Final cross-machine testing is underway; when it passes, the status badge on the multiplayer page flips to LIVE and you’ll read about it here first.

What this site is for

Besides being the place you’ll download the game, this site is the record of the restoration: the full story of Small Rockets and the game’s long quiet, a restoration log of verified milestones, and straight answers in the FAQ, starting with the two everyone asks: yes, it runs on Windows 11, and no, you won’t need an Epic account.

Next

The installer is being packaged and code-signed. A hangar section with every aircraft, a mission guide for both campaigns, and the community Discord all arrive around release.

Check back soon, pilot.

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